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![]() ![]() ![]() Online gaming is growing at an explosive pace globally, but it may soon find itself in the sights of regulators. Some elements of popular games including Counter-Strike: Global Offensive (CS:GO) have drawn the attention of anti-******** campaigners. In Australia, independent Senator Nick Xe**phon believes such games act as a gateway to serious online ******** problems for children, leading them to spend thousands of dollars on in-game items. SEE ALSO: Twitter will stream ELeague finals as it pushes to live esports broadcasting In an interview with Fairfax, Xe**phon described titles such as CS:GO and Dota 2 as "the Wild West of online ********," and flagged potential new rules including age requirements, clear warning of ******** content and preventing games from asking for payment for items that vary according to chance.* Read more... More about ********, Counter Strike, Australia, Entertainment, and Gaming ??????? ??????: Should trading in online gaming be considered ********? || ??????: rss || ??????: اسم منتداك
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