The Lessons Learned After Spending 13 Years Making One Game - منتديات الرياضة

ryan

العودة   ryan > منتدى تغذيات > منتديات الرياضة

 
 
أدوات الموضوع انواع عرض الموضوع
  #1  
قديم 06-20-2014, 03:13 PM
rss rss غير متواجد حالياً
Senior Member
 
تاريخ التسجيل: Sep 2012
المشاركات: 721,669
افتراضي The Lessons Learned After Spending 13 Years Making One Game

The Lessons Learned After Spending 13 Years Making One Game
Lessons Learned After Spending YearsLessons Learned After Spending YearsLessons Learned After Spending Years



What happens when you spend literally half your life working on one game? This burden was carried by one developer as he spent 13 Years trying to develop "the Game he had always wanted to make."

Adam Butcher started working on his Game Tobias and the Dark Sceptres when he was 14 Years old. He was using Multimedia Fusion when he started, Game creation software for those without coding experiences that became popular in the early 2000s.

See also: Why Indie Game Devs Thrive Without Big Publishers


**w that Tobias and the Dark Sceptres is complete, Butcher looks back on his Years of toil in this charmingly animated YouTube video. He calls his labor "The Game That Time Forgot" because of how much gaming standards, especially the concept of indie games, had changed since he started as a teenager. He said he hoped the video is a cautionary tale to developers who let a project consume too much. Read more...

More about Youtube, Entertainment, Gaming, and Indie GamesLessons Learned After Spending Years

كلمات البحث

العاب ، برامج ، سيارات ، هاكات ، استايلات


رد مع اقتباس
 


تعليمات المشاركة
لا تستطيع إضافة مواضيع جديدة
لا تستطيع الرد على المواضيع
لا تستطيع إرفاق ملفات
لا تستطيع تعديل مشاركاتك

BB code is متاحة
كود [IMG] متاحة
كود HTML معطلة

الانتقال السريع


الساعة الآن 11:34 PM


Powered by vBulletin® Copyright ©2000 - 2026, Jelsoft Enterprises Ltd. TranZ By Almuhajir
This Forum used Arshfny Mod by islam servant