Nintendrew's VR simulation is a surface-level look at VR—really more like 360-degree video—on the Switch. It doesn't take into account real technical hurdles like battery life and real-time game processing. Even in its basic form, the Switch's low-res 720p screen is garbage for VR, and the "screen door effect" is in full force.
But we can see the appeal here. Sony's PlayStation 4 has the PlayStation VR, and Microsoft's next-gen, 4K-ready Xbox Scorpio will reportedly support VR headsets, HoloLens, and mixed reality headsets. Nintendo's got a patent for what looks like a VR headset with a Switch-sized insert, but other than that, the Japanese game company's said **thing about any official plans.* Read more...