The long-awaited Stick of Truth sequel has seen its share of delays — it was originally meant to arrive in late 2016. The work would be moving a lot more slowly **w, however, if **t for a major change to the way Ubisoft works with South Park's Comedy Central team.
"We made the process different," Senior Producer Jason Schroeder said during a new episode of Kotaku's Splitscreen podcast, referring to the sequel's use of a new engine — S**wdrop — to power the game. Read more...