ryan

ryan (https://hameed.nwar.uk/vb/index.php)
-   منتديات الرياضة (https://hameed.nwar.uk/vb/forumdisplay.php?f=39)
-   -   Visualization of how video games detect collision is oddly beautiful (https://hameed.nwar.uk/vb/showthread.php?t=2273874)

rss 04-21-2017 10:12 PM

Visualization of how video games detect collision is oddly beautiful
 
Visualization of how video games detect collision is oddly beautiful
http://i.amz.mshcdn.com/_NUV9KZzaTkL...279468c760.jpghttp://a.amz.mshcdn.com/assets/feed-...8be198fb13.jpghttp://a.amz.mshcdn.com/assets/feed-...6a4ca77139.jpg
Ever throw your controller in frustration because that punch or that shot didn't land and you just K**W it should have? Well, blame the hitbox.

Hitboxes are a developer's way of defining the space around an object — usually one that's animated — that can be hit in real-time. Some objects will have a set of hitboxes that overlap each other, ensuring that ** matter how fast the thing is going, the range around its shape is as accurate as mathematically possible.*

Chris Wagar has compiled a huge gallery of different video games, showing off how exactly each of them handles collision detection on their characters. The multi-colored, boxy shapes drawn around recognizable characters almost feels like a modern, simplified take on cubism that I could totally see hung up on someone's brick-wall apartment.* Read more...

More about Art, Gaming, Entertainment, Entertainment, and Gaminghttp://feeds.feedburner.com/~r/Mashable/~4/lGPirolOoJg


الساعة الآن 03:57 PM

Powered by vBulletin® Copyright ©2000 - 2026, Jelsoft Enterprises Ltd. TranZ By Almuhajir
This Forum used Arshfny Mod by islam servant