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-   -   'Dots & Co' blends the familiar 'Dots' action with striking visuals and soundtrack (https://hameed.nwar.uk/vb/showthread.php?t=2014349)

rss 07-22-2016 05:50 AM

'Dots & Co' blends the familiar 'Dots' action with striking visuals and soundtrack
 
'Dots & Co' blends the familiar 'Dots' action with striking visuals and soundtrack
[IMG]http://i.amz.mshcdn.com/dn-iKvl9Ojik**FmNq61Zl6jmoI=/575x323/https%3A%2F%2Fblueprint-api-production.s3.amazonaws.com%2Fuploads%2Fstory%2Fth umbnail%2F15255%2Fsddefault.jpg[/IMG]http://a.amz.mshcdn.com/assets/feed-...50839a8e00.jpghttp://a.amz.mshcdn.com/assets/feed-...32c6f24ba1.jpg



Make a square. Make a**ther square. Draw a line between many brightly colored points. Sink some anchors.*

If all these actions give you a calm satisfaction, you probably play Two Dots and maybe its big brother, Dots.*

Dots & Co, the third mobile game in the franchise, scratches those same itches for fans, with new mechanics and captivating change in art direction.

SEE ALSO: 8 Ways Tech**logy Is Improving Education


Dots & Co's puzzle design is similar to Two Dots; you'll see a board with various colored dots, and will need to complete each level's objective to pass to the next. Connecting dots of the same color, and making squares to clear all dots of one color, are still its main tricks, but there are **w new additions to help you pass a tricky level. Read more...

More about Mobile Games, Playdots, Entertainment, and Gaminghttp://feeds.feedburner.com/~r/Mashable/~4/Y--k_dxp-Oc


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