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Quiet, creeping horror makes 'Inside' an essential game for 2016
Quiet, creeping horror makes 'Inside' an essential game for 2016
http://i.amz.mshcdn.com/NjVSWV7NMhqm...8e0ce1d679.jpghttp://a.amz.mshcdn.com/assets/feed-...50839a8e00.jpghttp://a.amz.mshcdn.com/assets/feed-...32c6f24ba1.jpg SPOILER ALERT: There aren't any explicit story spoilers ahead, but much like Playdead's previous work, Limbo, this game is best tackled with ** prior k**wledge. If you really have to k**w something*before you play, read on for a relatively spoiler-free account I still vividly recall the acute fear of seeing hazmat-masked strangers peering down at the lovable E.T., ** doubt pondering which piece to dissect first.* At its best moments, Playdead's Inside*beckons back to the voyeuristic horror of poor E.T.'s test subject perspective. SEE ALSO: Limbo May Be the Creepiest iOS Game Ever It starts in**cently e**ugh: you're just a young boy traipsing through a nighttime forest. Tension ramps up slowly as you creep from left to right. A menacing spotlight here, a howling dog there. There's something unpleasant deeper into the forest, but that's your only way forward. Read more... More about Entertainment, Gaming, Playdead, and Insidehttp://feeds.feedburner.com/~r/Mashable/~4/04bu-v1XzSk |
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