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'Days Gone' rethinks zombie hordes as a puzzle you shoot through
'Days Gone' rethinks zombie hordes as a puzzle you shoot through
http://i.amz.mshcdn.com/9l3XXiHKqrDO...d0856c814c.jpghttp://a.amz.mshcdn.com/assets/feed-...50839a8e00.jpghttp://a.amz.mshcdn.com/assets/feed-...32c6f24ba1.jpg In Days Gone you don't run from the zombie horde; you shatter through it. It's **t technically*zombies you're fighting, to be fair. Similar to the stampeding, **t-quite-undead armies of 28 Days Later, the game's "Freakers" are living creatures that have been infected. "Zombie" just offers an easy point of comparison. SEE ALSO: 'Star Wars' and Resident Evil wow in Sony's E3 highlights Taking on Freaker hordes isn't the singular focus of Days Gone, an open-world action/adventure from Sony's Bend Studio, but it's what was highlighted for the game's E3 2016 reveal (watch it above). "What we showed in the ... press conference was a mission in the game," senior designer Eric Jensen told Mashable. "You're trying to find something, so you have to get rid of the horde to get out of there alive with the thing that you need." Read more... More about E3, Entertainment, Gaming, Sony, and Bend Studiohttp://pubads.g.doubleclick.net/gamp...0&c=1466683354 http://feeds.feedburner.com/~r/Mashable/~4/0SKrqNPso8A |
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