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-   -   How Cliff Bleszinski's recurring nightmare inspired 'Lawbreakers' (https://hameed.nwar.uk/vb/showthread.php?t=1930106)

rss 05-17-2016 07:49 PM

How Cliff Bleszinski's recurring nightmare inspired 'Lawbreakers'
 
How Cliff Bleszinski's recurring nightmare inspired 'Lawbreakers'
[IMG]http://i.amz.mshcdn.com/HDH8w4BujpwNN3MWoq**BYKkyUs=/575x323/https%3A%2F%2Fblueprint-api-production.s3.amazonaws.com%2Fuploads%2Fcard%2Fima ge%2F90836%2Flawbreakers1.jpg[/IMG]http://a.amz.mshcdn.com/assets/feed-...50839a8e00.jpghttp://a.amz.mshcdn.com/assets/feed-...32c6f24ba1.jpg
It’s been nearly a decade since Gears of War launched.*

A lot has changed in 10 years: The Xbox 360 has given way to the Xbox One, Gears went on to be a blockbuster franchise for Microsoft, and developer Epic Games lost its Design Director, Cliff Bleszinski, who then went by the nickname “CliffyB.”*

SEE ALSO: How 'Assassin's Creed Syndicate' compares to the real dangers of London in 1868


Bleszinski, a man who seemed permanently tied to Epic and Gears of War, left the company in 2012, settling in for a retirement that turned out to be short-lived. **w his new company, Boss Key, is on the verge of launching its first game: a gravity-defying PC shooter called Lawbreakers.* Read more...


More about Lawbreakers, Entertainment, and Gaminghttp://feeds.feedburner.com/~r/Mashable/~4/tQEjDfwdXRg


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