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04-16-2017, 05:34 AM
A closer look at 'Star Wars: Battlefront II's single and multiplayer modes
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Anyone can be a hero in the Star Wars universe.
If there's an overriding philosophy behind Battlefront II, it's that. From the "untold soldier's story" in the story mode to the new ways the game lets you level up your profile, the idea is to create opportunities for every player to feel like a star — at least some of the time.
SEE ALSO: The first 'Star Wars: The Last Jedi' poster will take your breath away (http://mashable.com/2017/04/14/star-wars-the-last-jedi-movie-poster/)
"You have many, many, many parts that, in my opinion, make up a Star Wars story. You have blasters and ships, you have families, you have faith and the Force," said Bernd Diemer, creative director at DICE on Battlefront II. Read more... (http://mashable.com/2017/04/15/star-wars-battlefront-2-reveal-dice-motive-interview/?utm_campaign=Mash-Prod-RSS-Feedburner-All-Partial&utm_cid=Mash-Prod-RSS-Feedburner-All-Partial)
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Anyone can be a hero in the Star Wars universe.
If there's an overriding philosophy behind Battlefront II, it's that. From the "untold soldier's story" in the story mode to the new ways the game lets you level up your profile, the idea is to create opportunities for every player to feel like a star — at least some of the time.
SEE ALSO: The first 'Star Wars: The Last Jedi' poster will take your breath away (http://mashable.com/2017/04/14/star-wars-the-last-jedi-movie-poster/)
"You have many, many, many parts that, in my opinion, make up a Star Wars story. You have blasters and ships, you have families, you have faith and the Force," said Bernd Diemer, creative director at DICE on Battlefront II. Read more... (http://mashable.com/2017/04/15/star-wars-battlefront-2-reveal-dice-motive-interview/?utm_campaign=Mash-Prod-RSS-Feedburner-All-Partial&utm_cid=Mash-Prod-RSS-Feedburner-All-Partial)
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